It’s the only building that cares about adjacency, and you can staff an engineer to then staff nearby buildings via remote gremlins. You’ll also want your Workshop somewhere in the middle. Build that Guerrilla Tactics School ASAP, as it provides the upgrades needed to field additional soldiers. Prioritizing which to build first is largely a matter of preference. XCOM 2 is pretty forgiving when it comes to building your facilities. Make sure you’ve been making the right contacts and always have a base to infiltrate when the counter gets too high. You get a bit of a grace period to immediately launch an assault on the nearest enemy base. However even when the bar fills up, a 20-day countdown timer begins. The only way you can really lose XCOM 2 is if the Avatar Project is completed. Many soldiers died bringing you these invaluable tips, so that others may live. You and the brave men and women fighting for XCOM are our secret weapon. The aliens continue their stranglehold over our planet.
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